After my test concept I decided the door I had done really wasn't fitting for the Medical zone so I mocked one up in 3D / Photoshop.
Just for fun I went about this a different way I would normally texture in that all the texture was done in photoshop with overlays.
Makes for a different result than what I would have been able to achieve in 3D which isn't always a bad thing, although I dunno.
Door is below anyway; the grey-scale is what I took into photoshop and the textured one is what I finished with.
Also shown in the earlier level mock up for comparison.
Starting sketches
Untextured
Final
In-Game Concept
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