Tuesday 20 March 2012

Shouldn't need words to describe.

Just rendered this out as a test, can solve any problems with the Sprite Sheet now whilst I get to work on texturing and tweaking the animations.

Whole image size is 3390 x 816.
One Harland is worth 226 x 272.
32 Frames.



2 comments:

  1. That's alotta frames! :P The animation code will only do one horizontal line per animation set atm, I shall get on it and fix it :)
    Oo and also character animations don't have to run at 60 fps either (or whatever the game is at) if they dont need to be, if that makes it easier or not. Looking good, ah lieks it!

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    Replies
    1. Yeah I figured when I finally get the other animations done, they will exist on one line per animation.

      Or something.

      This was just a test for the running movement to make sure I got the layout right for the sprite sheet and stuff.

      Should hopefully get some more animations done soon, just making my mind up if its better to texture Harland first, or second.

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